exposurses

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Overview
Comment:Make exposure menu functional

- Make it function so that user is constrained to exposure menu
initially and must select value there.
- Once selected, the ISO menu becomes active and user must select value
there
- Finally make both shutter and aperture menus actives (switch between
them with left/right arrow keys). Whichever is selected, the other
will be calculated.

This is not very pretty:

- I don't like having both the selection_counter and menu_counter. Seems
almost redundant. Made sense before I constrained selections and
stepped through the menu's etc (and therefore you could re-select),
but now seems annoying to have to keep it only for how last two menus
work.
- I don't like the repetitive menu creation stuff. That should be DRY-ed
up.

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Timelines: family | ancestors | descendants | both | origin/master | trunk
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SHA3-256: 580afe6ab4978ab68c4f6a0268daf0e932254fb21b7b08f97e2823cd16a7f24f
User & Date: base@atomicules.co.uk 2013-09-10 08:51:12.000
Context
2013-09-18
10:33
For ref: Try wrapping menu and window creation in single function

Got this so it drew everything ok, but segfaults as soon as a key is
pressed. I obviously don't understand pointers, etc properly yet. As
although it's drawn the menus it hasn't "attached" them the the
objects/pointers I was expecting. check-in: a88f7285c1 user: base@atomicules.co.uk tags: origin/master, trunk

2013-09-11
21:41
For ref: Wrap menu and window creation in function check-in: 284f5d1a81 user: base@atomicules.co.uk tags: temp2, trunk
2013-09-10
13:40
For ref check-in: de620ef542 user: base@atomicules.co.uk tags: refs/stash, trunk
08:51
Make exposure menu functional

- Make it function so that user is constrained to exposure menu
initially and must select value there.
- Once selected, the ISO menu becomes active and user must select value
there
- Finally make both shutter and aperture menus actives (switch between
them with left/right arrow keys). Whichever is selected, the other
will be calculated.

This is not very pretty:

- I don't like having both the selection_counter and menu_counter. Seems
almost redundant. Made sense before I constrained selections and
stepped through the menu's etc (and therefore you could re-select),
but now seems annoying to have to keep it only for how last two menus
work.
- I don't like the repetitive menu creation stuff. That should be DRY-ed
up. check-in: 580afe6ab4 user: base@atomicules.co.uk tags: origin/master, trunk

2013-09-03
12:38
Add in EV menu, doesn't function yet though

- Add in free memory bits, also missed some for the other menus check-in: 6c315c3200 user: base@atomicules.co.uk tags: origin/master, trunk

Changes
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Changes to exposurses.c.